

Personally I would replace this with something else - maybe take the ability to induce dread in someone from the Edge abilities. "ignore the penalties of cold for a session." It makes sense, but it's also a little dull compared to the abilities other aspects get. "prevent a character from stepping up one of their non-complication dice for the rest of the scene." Again, I'm not really familiar with Cortex Prime so I don't fully understand the effects of this, but it seems alright.


Looking at the abilities you've given it: I feel like it should have more deadly capabilities considering how dangerous Winter-aligned individuals are supposed to be. It's the principle of death and endings but none of the abilities you've given it really reflect that. Something that I do have to point out, though, is that I feel you haven't really done Winter justice. Overall, this seems really cool, and I'd love to play it if anyone else I knew was into CS. I haven't played any cortex prime stuff before, so this is just coming from me as someone who's played CS:
